One Day at a Time Dev Update #46 (Progress)



Looks like Melissa is happy you kept your word about picking her up for court...

Ok guys, I know I said I was going to do this a week from now, but I'll be busy with family and Christmas stuff, along with working on the game then. So, I thought we'd get it out of the way today!

The short and skinny. I've been back working on the game for about 4 days now (after my God of War break, which was incredible by the way, I recommend it to anyone). I spent the first two days just writing and the last two days setting up scenes. 

In that time I've manged 1188 lines of code, with about half of that rendered. The current render count is 310 with no animations as of yet. But, that's gonna happen next, after I get caught up with rendering.

The morning of Day 27 will be devoted mostly to Melissa, her court appearance, and the subsequent events after. This has been building for several updates now and the culmination is finally here. Needless to say there will be some emotional stuff that goes along with this, but there will also be a lot of light as well, and some really fun scenes after.

For players who have treated Melissa well, she'll likely be the first girl to give MC's new wang a test drive (we haven't been with her in a while)! I wouldn't usually announce a possible H scene like this, but I'm interested in seeing how the animations come out with the new texture.

That's about all for now on development. A quick word about the Christmas and New Years renders. The Christmas render will be public, and the New Years render will be the render of the month for high tier patrons. I'll check back in with you guys in a couple of weeks from now.

As always, hope you are doing well, and happy holidays to everyone! Cheers!

Link to original post on patreon below! (You can also find public renders I've done there along with other cool stuff)
https://www.patreon.com/posts/75921679

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